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BIT TEK.THE WORKSHOP

PRACTICAL TECHNOLOGY. CREATIVE THINKING.

GOOD IDEAS.
PUT TO WORK.

We build useful business tools, AV/IT solutions, and creative work. Start with what gets in the way. Make something that helps.

Find your starting point
FROM THE BENCH / NO. 01Original workshop print: a continuous path from a loose idea to a useful toolBIT TEK / WORKSHOP STUDYIDEA → MAKE → TEST → USE
MAKE IT USEFUL.Think it through.
Try it out. Make it better.

01 / FIND YOUR STARTING POINT

WHAT’S IN
YOUR WAY?

  • The same spreadsheet, every Friday.
  • A handoff that leaves everyone guessing.
  • A meeting-room setup that never quite works.
  • An idea you can’t quite put into words.

START WITH THE PROBLEM

You don’t need a finished brief.

Describe one recurring frustration. Friction Finder turns your context and a recent example into possible patterns and questions for a first conversation.

The official process and the way work actually happens are rarely the same thing.

Start with Friction Finder Why we built Friction Finder

Friction Finder sends your description for AI analysis when you request a starting point. Keep it general; leave out passwords and confidential details.

02 / WHAT WE DO

SYSTEMS THAT MAKE SENSE

Make the setup work for the room.

Bring the equipment, software, and people into the same plan: a clearer meeting-room setup, reliable connections, and a handover your team can use.

Start with the room’s purpose, what is installed, and what keeps going wrong. We can work out what needs attention.

Describe your AV or IT setup ↗Clarify a meeting-room inquiry ↗

03 / CURRENTLY ON THE WORKBENCH

SMALL TOOLS. USEFUL OUTCOMES.

TRY A CLEARER WAY TO WORK.

Bring your own notes, scope, inquiry, or project details. Use AI to prepare a draft, check its sources, and edit before sharing. Clearly labeled sample and manual modes are also available.

ALSO USEFUL / DECISION & ACTION BRIEF

Keep the decisions.
Lose the guesswork.

When meeting notes leave room for disagreement, turn them into decisions, actions and open questions. Check the source, then edit and export the brief.

AI-assisted extraction + local sample and manual modes

Make a meeting brief Why we built this
WILLOW SUPPLYFICTIONAL SAMPLE

A meeting.
A clearer record.

DECIDED

Pilot the weekly report with the office team.

NEXT ACTION

Riley prepares the first draft.

“next Friday” — date needs confirmation
STILL OPEN

Who covers the report when Riley is away?

SOURCE CHECKED

From the demo’s fictional meeting. Always review before sharing.

WEBSITES & INTERACTIVE EXPERIENCES

Follow a different kind of idea.

Public experiments from the workshop. Explore their approaches, and check each tool’s explanation before entering information.

Interactive Learning Adventures

Practice a difficult decision before facing it at work. A fictional decision → consequences, reasoning and a practical field note.

Choose an adventure ↗Why we built this
Bullshit Detector

Check an email or pitch that sounds impressive but says little. A vague draft → editorial feedback, plain English and a suggested revision.

Review a draft ↗Why we built this

The workshop print above is original BIT TEK visual work: a path from idea to use.

More tools & workshop notes ↓

04 / HOW WE WORK

TASTE IN THE MAKING.
CARE IN THE DETAILS.

A useful result takes both. We agree on the task, the boundaries, and what needs checking before release.

  1. 01

    Understand it.

    Start with what’s getting in the way and what a useful result looks like.

  2. 02

    Shape it together.

    Agree on access, sensitive information, and the choices that affect your work.

  3. 03

    Check the result.

    Test what matters. Flag uncertainty. Review it together before release.

MORE TOOLS & STORIES FROM THE WORKBENCH

Behind the Bench: guides to all nine highlighted tools →

There wasn't a master plan.

Also in the workshop

More tools to explore.

A couple more experiments, just off the main bench. Take a look around—no email needed.

  • Time Guard →Demo

    A guided way to record tasks and time. Explore the timecard interface in this demo.

  • Game Guide →Prototype

    Stuck in a game? Explore help with your next move, a tricky fight, or a character build.

Notes from the workshop

Behind the Bench

Every experiment on this bench started with something that quietly wasted time, created confusion, or made good thinking harder than it needed to be. These notes explain what bothered us enough to build something about it.

Most AI tries to impress people.
We build tools that help people think more clearly.

BRAKING.newsLooking at the same story from different perspectives. (opens in a new tab)

Interactive Learning AdventuresTeaching judgment through decisions. (opens in a new tab)

Explain It BetterTurning understanding into communication. (opens in a new tab)

Bullshit DetectorMaking vague writing honest. (opens in a new tab)